OFFICIAL 1V1 RULEBOOK
OFFICIAL 1V1 RULEBOOK
• The sidelines, baselines, and half-court line are considered out of bounds.
• The three-point arc used (college or NBA distance) is determined by the venue.
• All possessions begin with a referee-controlled check-up.
• The offensive player must establish both feet fully behind the three-point line.
• The offensive player must step straight back to receive the ball. Lateral movement is not permitted.
• Defenders must allow a clean check-up.
• Self-checks are prohibited.
• After any made or missed basket, the offensive player has 15 seconds to retrieve the ball, establish both feet
behind the three-point line, and be ready for the referee-initiated check.
• Failure to complete the check-up within 15 seconds results in an automatic loss of possession.
• A maximum of four (4) dribbles is permitted per possession.
• A fifth dribble results in an automatic turnover.
• Once dribbles are exhausted, the offensive player must attempt a shot within five (5) seconds.
• Any shot attempt (make or miss).
• A turnover.
• A free throw attempt.
• A jump ball or tie-up (automatic turnover and change of possession).
• Any violation.
• The defender contacts the ball and it touches the floor.
• If the offensive player regains control before the ball touches the floor, play continues with no remaining
dribbles.
• Inside the arc: 2 points.
• Outside the arc: 3 points.
• Free throws: 1 point.
• First player to reach 30 points wins.• No game clock.
• Games may end on a free throw.
• Foul on a missed shot: 1 free throw (make = offense keeps possession, miss = possession changes).
• Foul on a made basket: basket counts, no free throw awarded.
• After 5 shooting fouls in a half, the player is in the bonus (shot + ball regardless of result).
• A take foul is any foul committed to stop play without a legitimate basketball attempt.
• Take fouls result in 2 free throws.
• Possession resumes with a standard check-up.
• Two fouls committed during the same possession result in one free throw.
• Foul count resets afterward.
• A missed free throw results in a turnover.
• One-hand contact is permitted on the catch.
• Two-hand contact, hands on shoulders, or excessive contact is a foul.
• Defenders must respect check-up space at all times.
• The 3-second rule is enforced for offensive players in the paint.
• Three-in-the-key violations will be called.
• Defenders must occupy designated lane spots during free throws unless instructed otherwise.
• The offensive player must re-establish both feet behind the arc before each possession.
• Players must say 'not ready' if unprepared.
• Ball issues must be reported immediately.
• Basketball-related trash talk is allowed.
• Personal, threatening, or offensive language is prohibited.• Technical fouls may be assessed for fighting, post-play contact, throwing the ball, excessive ball slamming, or disrespect toward officials.
• Holding the ball after a score.
• Intentionally slowing check-ups.
• Avoiding live play.
• A warning may be issued before a technical foul at the referee’s discretion.
• First technical: 1 free throw + loss of possession.
• Second technical: 2 free throws + loss of possession.
• Three technical fouls = ejection from the game and player does not receive payment.
• Each player receives 2 timeouts per half.
• Calling a timeout without one available results in a technical foul.
• Halftime occurs when a player reaches 15 points.
• The referee may grant a medical timeout if necessary.
• Reviews may only occur during the final 5 points of the game (when a player reaches 25 points or more).
• Reviews are limited to dribble limit violations or ball deflection/last-touch decisions.
• A review may only occur if two referees do not agree on the call.
• If referees agree, no review will be used.
• The referee crew has final authority after the review.
• Referees have full authority to enforce all rules.
• All decisions are final following any permitted review.
Players are expected to maintain professionalism at all times.